2-Opt is probably the most basic and widely used local search
heuristic for the TSP. This heuristic achieves amazingly good
results on "real world" Euclidean instances both with respect to
running time and approximation ratio. There are numerous
experimental studies on the performance of 2-Opt. However, the
theoretical knowledge about ...
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We study the impact of combinatorial structure in congestion games on the complexity of computing pure Nash equilibria and the convergence time of best response sequences. In particular, we investigate which properties of the strategy spaces of individual players ensure a polynomial convergence time. We show, if the strategy space ... more >>>