We study parallel repetition of k-player games where the constraints satisfy the projection property. We prove exponential decay in the value of a parallel repetition of projection games with value less than 1.
more >>>Non-interactive proofs of proximity allow a sublinear-time verifier to check that
a given input is close to the language, given access to a short proof. Two natural
variants of such proof systems are MA-proofs of Proximity (MAP), in which the proof
is a function of the input only, and AM-proofs ...
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A curious property of randomized log-space search algorithms is that their outputs are often longer than their workspace. This leads to the question: how can we reproduce the results of a randomized log space computation without storing the output or randomness verbatim? Running the algorithm again with new random bits ... more >>>