Finite languages lie at the heart of literally every regular expression. Therefore, we investigate the approximation complexity of minimizing regular expressions without Kleene star, or, equivalently, regular expressions describing finite languages. On the side of approximation hardness, given such an expression of size~$s$, we prove that it is impossible to ... more >>>
We study computational problems that arise in the context of iterated dominance in anonymous games, and show that deciding whether a game can be solved by means of iterated weak dominance is NP-hard for anonymous games with three actions. For the case of two actions, this problem can be reformulated ... more >>>
We study graphical games where the payoff function of each player satisfies one of four types of symmetries in the actions of his neighbors. We establish that deciding the existence of a pure Nash equilibrium is NP-hard in graphical games with each of the four types of symmetry. Using a ... more >>>
Strategic games may exhibit symmetries in a variety of ways. A common aspect of symmetry, enabling the compact representation of games even when the number of players is unbounded, is that players cannot (or need not) distinguish between the other players. We define four classes of symmetric games by considering ... more >>>
We investigate the following lower bound methods for regular
languages: The fooling set technique, the extended fooling set
technique, and the biclique edge cover technique. It is shown that
the maximal attainable lower bound for each of the above mentioned
techniques can be algorithmically deduced from ...
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Tensor calculus over semirings is shown relevant to complexity
theory in unexpected ways. First, evaluating well-formed tensor
formulas with explicit tensor entries is shown complete for $\olpus\P$,
for $\NP$, and for $\#\P$ as the semiring varies. Indeed the
permanent of a matrix is shown expressible as ...
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