Graphical games have been proposed as a game-theoretic model of large-scale
distributed networks of non-cooperative agents. When the number of players is
large, and the underlying graph has low degree, they provide a concise way to
represent the players' payoffs. It has recently been shown that the problem of
finding ...
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We study graphical games where the payoff function of each player satisfies one of four types of symmetries in the actions of his neighbors. We establish that deciding the existence of a pure Nash equilibrium is NP-hard in graphical games with each of the four types of symmetry. Using a ... more >>>