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Electronic Colloquium on Computational Complexity

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REPORTS > KEYWORD > COMBINATORIAL GAMES:
Reports tagged with Combinatorial Games:
TR95-040 | 26th July 1995
Uri Zwick, Michael S. Paterson

The complexity of mean payoff games on graphs

We study the complexity of finding the values and optimal strategies of
MEAN PAYOFF GAMES on graphs, a family of perfect information games
introduced by Ehrenfeucht and Mycielski and considered by Gurvich,
Karzanov and Khachiyan. We describe a pseudo-polynomial time algorithm
for the solution of such games, the decision ... more >>>


TR99-047 | 10th November 1999
Wolfgang Slany

Graph Ramsey games

We consider combinatorial avoidance and achievement games
based on graph Ramsey theory: The players take turns in coloring
still uncolored edges of a graph G, each player being assigned a
distinct color, choosing one edge per move. In avoidance games,
completing a monochromatic subgraph isomorphic to ... more >>>


TR15-021 | 5th February 2015
Stephen A. Fenner, Daniel Grier, Jochen Messner, Luke Schaeffer, Thomas Thierauf

Game Values and Computational Complexity: An Analysis via Black-White Combinatorial Games

A black-white combinatorial game is a two-person game in which the pieces are colored either black or white. The players alternate moving or taking elements of a specific color designated to them before the game begins. A player loses the game if there is no legal move available for his ... more >>>


TR18-080 | 6th March 2018
Moritz Gobbert

Edge Hop: A Framework to Show NP-Hardness of Combinatorial Games

The topic of this paper is a game on graphs called Edge Hop. The game's goal is to move a marked token from a specific starting node to a specific target node. Further, there are other tokens on some nodes which can be moved by the player under suitable conditions. ... more >>>


TR19-185 | 6th December 2019
Greg Bodwin, Ofer Grossman

Strategy-Stealing is Non-Constructive

In many combinatorial games, one can prove that the first player wins under best play using a simple but non-constructive argument called strategy-stealing.
This work is about the complexity behind these proofs: how hard is it to actually find a winning move in a game, when you know by strategy-stealing ... more >>>




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