We give the first representation-independent hardness results for
PAC learning intersections of halfspaces, a central concept class
in computational learning theory. Our hardness results are derived
from two public-key cryptosystems due to Regev, which are based on the
worst-case hardness of well-studied lattice problems. Specifically, we
prove that a polynomial-time ...
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We prove that finding a Nash equilibrium of a game is hard, assuming the existence of indistinguishability obfuscation and injective one-way functions with sub-exponential hardness. We do so by showing how these cryptographic primitives give rise to a hard computational problem that lies in the complexity class PPAD, for which ... more >>>
Local search proved to be an extremely useful tool when facing hard optimization problems (e.g. via the simplex algorithm, simulated annealing, or genetic algorithms). Although powerful, it has its limitations: there are functions for which exponentially many queries are needed to find a local optimum. In many contexts the optimization ... more >>>