Spyros Kontogiannis, Panagiota Panagopoulou, Paul Spirakis

We focus on the problem of computing an $\epsilon$-Nash equilibrium of a bimatrix game, when $\epsilon$ is an absolute constant.

We present a simple algorithm for computing a $\frac{3}{4}$-Nash equilibrium for any bimatrix game in strongly polynomial time and

we next show how to extend this algorithm so as to ...
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