We establish hardness versus randomness trade-offs for a
broad class of randomized procedures. In particular, we create efficient
nondeterministic simulations of bounded round Arthur-Merlin games using
a language in exponential time that cannot be decided by polynomial
size oracle circuits with access to satisfiability. We show that every
language with ...
more >>>
A fundamental question in computational complexity asks whether probabilistic polynomial-time algorithms can be simulated deterministically with a small overhead in time (the BPP vs. P problem). A corresponding question in the realm of interactive proofs asks whether Arthur-Merlin protocols can be simulated nondeterministically with a small overhead in time (the ... more >>>