We study computational problems that arise in the context of iterated dominance in anonymous games, and show that deciding whether a game can be solved by means of iterated weak dominance is NP-hard for anonymous games with three actions. For the case of two actions, this problem can be reformulated ... more >>>
This document collects the lecture notes from my course ``Communication Complexity (for Algorithm Designers),'' taught at
Stanford in the winter quarter of 2015. The two primary goals of the course are:
1. Learn several canonical problems that have proved the most useful for proving lower bounds (Disjointness, Index, Gap-Hamming, etc.). ... more >>>