Error correction and message authentication are well studied in the literature, and various efficient solutions have been suggested and analyzed. This is however not the case for data streams in which the message is very long, possibly infinite, and not known in advance to the sender. Trivial solutions for error-correcting ... more >>>
In this paper we extend the notion of list decoding to the setting of interactive communication and study its limits. In particular, we show that any protocol can be encoded, with a constant rate, into a list-decodable protocol which is resilient
to a noise rate of up to $1/2-\varepsilon$, ...
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A simulation of an interactive protocol entails the use of an interactive communication to produce the output of the protocol to within a fixed statistical distance $\epsilon$. Recent works in the TCS community have propagated that the information complexity of the protocol plays a central role in characterizing the minimum ... more >>>
We study the communication rate of coding schemes for interactive communication that transform any two-party interactive protocol into a protocol that is robust to noise.
Recently, Haeupler (FOCS '14) showed that if an $\epsilon > 0$ fraction of transmissions are corrupted, adversarially or randomly, then it is possible to ... more >>>
We show an efficient method for converting a logic circuit of gates with fan-out 1 into an equivalent circuit that works even if some fraction of its gates are short-circuited, i.e., their output is short-circuited to one of their inputs. Our conversion can be applied to any circuit with fan-in ... more >>>
In the reliable transmission problem, a sender, Alice, wishes to transmit a bit-string x to a remote receiver, Bob, over a binary channel with adversarial noise. The solution to this problem is to encode x using an error correcting code. As it is long known that the distance of binary ... more >>>