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A simulation of an interactive protocol entails the use of an interactive communication to produce the output of the protocol to within a fixed statistical distance $\epsilon$. Recent works in the TCS community have propagated that the information complexity of the protocol plays a central role in characterizing the minimum ... more >>>
A recent result of Moshkovitz~\cite{Moshkovitz14} presented an ingenious method to provide a completely elementary proof of the Parallel Repetition Theorem for certain projection games via a construction called fortification. However, the construction used in \cite{Moshkovitz14} to fortify arbitrary label cover instances using an arbitrary extractor is insufficient to prove parallel ... more >>>
In this work, we construct the first locally-correctable codes (LCCs), and locally-testable codes (LTCs) with constant rate, constant relative distance, and sub-polynomial query complexity. Specifically, we show that there exist binary LCCs and LTCs with block length $n$, constant rate (which can even be taken arbitrarily close to 1), constant ... more >>>
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