Communication complexity is a central model of computation introduced by Yao in 1979, where
two players, Alice and Bob, receive inputs x and y respectively and want to compute $f(x; y)$ for some fixed
function f with the least amount of communication. Recently people have revisited the question of the ...
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Consider two parties who wish to communicate in order to execute some interactive protocol $\pi$. However, the communication channel between them is noisy: An adversary sees everything that is transmitted over the channel and can change a constant fraction of the bits as he pleases, thus interrupting the execution of ... more >>>
We consider an instance of the following problem: Parties $P_1,..., P_k$ each receive an input $x_i$, and a coordinator (distinct from each of these parties) wishes to compute $f(x_1,..., x_k)$ for some predicate $f$. We are interested in one-round protocols where each party sends a single message to the coordinator; ... more >>>