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A 2-server Private Information Retrieval (PIR) scheme allows a user to retrieve the $i$th bit of an $n$-bit database replicated among two servers (which do not communicate) while not revealing any information about $i$ to either server. In this work we construct a 1-round 2-server PIR with total communication cost ... more >>>
The resolution complexity of the perfect matching principle was studied by Razborov [Raz04], who developed a technique for proving its lower bounds for dense graphs. We construct a constant degree bipartite graph $G_n$ such that the resolution complexity of the perfect matching principle for $G_n$ is $2^{\Omega(n)}$, where $n$ is ... more >>>
The celebrated PPAD hardness result for finding an exact Nash equilibrium in a two-player game
initiated a quest for finding \emph{approximate} Nash equilibria efficiently, and is one of the major open questions in algorithmic game theory.
We study the computational complexity of finding an $\eps$-approximate Nash equilibrium with good social ... more >>>
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