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Electronic Colloquium on Computational Complexity

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TR06-033 | 2nd March 2006
Amit Agarwal, Elad Hazan

Efficient Algorithms for Online Game Playing and Universal Portfolio Management

A natural algorithmic scheme in online game playing is called `follow-the-leader', first proposed by Hannan in the 1950's. Simply stated, this method advocates the use of past history to make future predictions, by using the optimal strategy so far as the strategy for the next game iteration. Randomized variations on ... more >>>


TR06-032 | 25th February 2006
Vitaly Feldman

Optimal Hardness Results for Maximizing Agreements with Monomials

We consider the problem of finding a monomial (or a term) that maximizes the agreement rate with a given set of examples over the Boolean hypercube. The problem originates in learning and is referred to as {\em agnostic learning} of monomials. Finding a monomial with the highest agreement rate was ... more >>>


TR06-031 | 27th February 2006
Li-Sha Huang, Shang-Hua Teng

On the Approximation and Smoothed Complexity of Leontief Market Equilibria

We show that the problem of finding an \epsilon-approximate Nash equilibrium af an n*n two-person game can be reduced to the computation of an (\epsilon/n)^2-approximate market equilibrium of a Leontief economy. Together with a recent result of Chen, Deng and Teng, this polynomial reduction implies that the Leontief market exchange ... more >>>



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