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We formulate a formal syntax of approximate formulas for the logic with counting
quantifiers, $\mathcal{SOLP}$, studied by us in \cite{aaco06}, where we showed the
following facts:
$(i)$ In the presence of a built--in (linear) order, $\mathcal{SOLP}$ can
describe {\bf NP}--complete problems and fragments of it capture classes like
{\bf P} ...
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In combinatorics, the probabilistic method is a very powerful tool to prove the existence of combinatorial objects with interesting and useful properties. Explicit constructions of objects with such properties are often very difficult, or unknown. In computer science,
probabilistic algorithms are sometimes simpler and more efficient
than the best known ...
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It is known that finding a Nash equilibrium for win-lose bimatrix
games, i.e., two-player games where the players' payoffs are zero
and one, is complete for the class PPAD.
We describe a linear time algorithm which computes a Nash
equilibrium for win-lose bimatrix games where the number of winning
positions ...
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