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Graphical games have been proposed as a game-theoretic model of large-scale
distributed networks of non-cooperative agents. When the number of players is
large, and the underlying graph has low degree, they provide a concise way to
represent the players' payoffs. It has recently been shown that the problem of
finding ...
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We present an efficient reduction mapping undirected graphs
G with n = 2^k vertices for integers k
to tables of partially specified Boolean functions
g: {0,1}^(4k+1) -> {0,1,*} so that for any integer m,
G has a vertex colouring using m colours if and only if g ...
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We consider a general approach to the hoary problem of (im)proving circuit lower bounds. We define notions of hardness condensing and hardness extraction, in analogy to the corresponding notions from the computational theory of randomness. A hardness condenser is a procedure that takes in a Boolean function as input, as ... more >>>
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