We demonstrate a two-player communication problem that can be solved in the one-way quantum model by a 0-error protocol of cost O(log n) but requires exponentially more communication in the classical interactive (two-way) model.
more >>>Suppose Alice and Bob are communicating bits to each other in order to compute some function $f$, but instead of a classical communication channel they have a pair of walkie-talkie devices. They can use some classical communication protocol for $f$ where each round one player sends bit and the other ... more >>>