We demonstrate a two-player communication problem that can be solved in the one-way quantum model by a 0-error protocol of cost O(log n) but requires exponentially more communication in the classical interactive (two-way) model.
We demonstrate a two-player communication problem that can be solved in the one-way quantum model by a 0-error protocol of cost O(log n) but requires exponentially more communication in the classical interactive (two-way) model.